HYPA BLASTA
Bullet Hell Jam 2023 Theme: LIMITED
Space is limited! The edges of the arena crumbles as the game progresses, so be quick and efficient when dispatching foes, or you may find yourself running out of room once the difficulty starts ramping up. You can also repair the arena if needed.
Make sure that you have ample room for dodging by round 20 or you will have a bad time ;)
Instructions
- WASD to move
- Left click to shoot
- Gather XP to upgrade
- Don't get hit!
Known Issues
- On some browsers, the graphics may appear blurry. Usually resizing the game window will help fix this issue. Using Chrome is recommended.
Development log
- First post-jam update v1.199 days ago
Comments
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did you make the game in unity?
Naw we used Godot 4
Included Hypa Blasta as part of a compilation on Bullet Hell Jam 2023 @ 0:00
Finally ;-)
My god, that end boss has a ridiculous amount of hp
Haha thanks for sticking it out. When i was playtesting during development i was honestly worried the boss was still too easy, but now thats its been a while its definitely a bit too hard X)
Still possible though! It’s a lot easier if you can prioritize getting a lot of rate of fire and double shot upgrades.
I think the difficulty is fine, the different phases give lots of variety as well, the amount of hitpoints though is torture ;-) But fair point, I am prioritizing HP upgrades a bit, but if I practice not getting hit, I can indeed prioritize firepower more for the boss ;-)
Pffff, friggin' hard though. Reached the boss two times now, but never beat him
Really good game! The only thing I find annoying is that it's really easy to lose track of your mouse pointer. Maybe add a bigger aim indicator / pointer? But other than that, it's nice, simple concept, good sound, really responsive.