A Witch's Brew
Made in two weeks for the Pirate Software Game Jam 15. The theme was Shadows and Alchemy.
Beautiful art by kmavkis!
How to Play
- Take customer orders by going to your storefront (it's upstairs)
- Collect the ingredients you need by exploring your witch tower and completing minigames
- Brew potions by combining ingredients in the cauldron! Use the Recipe Book and learn how to craft a wide variety of potions.
- Dissatisfied customers will leave a bad review, decreasing your rating. Don't let it drop to 1 star!
- Don't let your business fail! You will need to work for 5 days to finally be able to afford your dream broom
Game Design Document: https://docs.google.com/document/d/1PzSaNILNuoZ3UKSMWbJm5VXv2coZ82Qx9suIVNc-P4k/...
Updated | 18 days ago |
Status | Released |
Platforms | HTML5 |
Authors | BootleBen, deptar |
Genre | Simulation, Puzzle |
Made with | Godot |
Tags | Casual, Cozy, Cute, minigames, one-button, Singleplayer |
Average session | A few minutes |
Languages | English |
Inputs | Keyboard, Mouse, Touchscreen |
Development log
- First post-jam update v1.137 days ago
Comments
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after more hours than i care to admit, memorizing all recipes, and developing carpal tunnel, i've made enough money to get my dream broom
it gets pretty difficult late game (esp if you don't have recipes memorized) and my only gripe is that single ingredient orders in the later days are near impossible. i simply can't pour ale that fast, my only hope would be to have the ingredient already D:
but very fun game and cute artwork, i quite enjoyed it! and the gold miner minigame is activating core memories
Thank you for the kind words, I'm really glad that you liked it! The game definitely gets too hard, we will try to post an update to fix some of the issues... but I'm pleasantly surprised that someone was able to beat the game despite this though!
I'm also pleased that you got the gold miner reference ;) Thanks for playing!
Make the cat interactible! Make him meow I beg you <3
I regret to inform you the petting minigame had to be cut due to time constraints 😔